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Author Topic: F.A.Q.s  (Read 5178 times)
Kali
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« on: September 15, 2008, 10:51:23 AM »

Please excuse the mess as we remodel.
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two0426
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« Reply #1 on: May 30, 2010, 06:10:38 PM »


The Anarchy Online backstory is rich and incredibly deep. Going back as far as twelve years, born from the minds of a few friends, it was first a concept built around the idea of a sci-fi game. A book was written and published, giving players a unique chance to delve into the story that touches on several ideas that mankind have pondered for hundreds of years. Who are we? Where did we come from?
Anarchy Online takes place on the planet
wow power leveling wow gold louis vuitton handbags wedding dresses aion power leveling rolex Watches wow power leveling take it as a iejflsdkgj truism that MMOs can be can be reduced to a series of grinds -- ones that we consensually undergo because the rewards are somehow worth it
If you look at WoW, the nature of the grind may have evolved a little bit, but it hasn't really changed. At first,we grinded instances wow gold and raids for boss drops. Then the honor system came along, and we began grinding ranks. And when the honor system changed, we did it for
points -- and often, no real effort was required on our part (forward to 5:27).But the grind truly came louis vuitton handbags into its own once The Burning Crusade launched. Badges of Honor -- which have become more and more liberally dispensed as the expansion
was iterated on -- made it so that we had an incentive to run even those dungeons that we liked least. They did away with the notion of the wedding dresses rewardless instance run; regardless of whether or not you got a bauble from a boss, the handful of badges you'd walk away with would net
you something useful. Eventually.We've gotten used to incremental aion power leveling rewards for time spent. There's a lot to say about this, but that's outside of the scope of this piece. Blizzard too has gotten much better
at building systems into WoW that work around our willingness to be incentivized in this way.Effort Sink rolex Watches Heirloom items. Following yesterday's beta update, a player found these fascinating items on a badge vendor, which prompted a response from xll
 Rubi-Ka, some 27 500 years into the future. The history of mankind has changed a lot since present day. In 2019, a terrifying nuclear holocaust wiped out most of Earth’s heavily populated cities and humans were in the blink of an eye returned to a primitive society of hunters and gatherers. But the story didn’t really start there.
Nor did it start in 1949, when a brilliant Russian scientist was chosen by a mysterious group to develop the technology that would grant eternal life to the privileged.
No, it started millions of years before that, on a planet called Rubi-Ka, an eternity away from Earth.
The back story involves hundreds of characters and places and spans several eras. Its details are far too many and the history of Rubi-Ka far too long to explain it all in one place. Suffice to say that it’s available to the players through quests and conversations with NPCs, and through the book that covers the first chapter in the living, breathing story; Prophet Without Honour (available for download here). 
As much as all those who have worked with Anarchy Online love the story behind the game, we are humbled and very proud to see how the players have embraced it and cared for it since the launch of AO in 2001. It is for you guys we continue to build on the story and add in new elements. Our goal is that you continue to be enthralled and that we can keep presenting you with twists and turns and changes in the story and the world. Some small and some, as future might show, huge xll
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